Applying Thematic Analysis to Define an Awareness Interpretation for Collaborative Computer Games
Applying Thematic Analysis to Define an Awareness Interpretation for Collaborative Computer Games
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应用主题分析来定义协作电脑游戏的意识解释
DOI:
10.1016/j.infsof.2016.01.009
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发表时间:
2016
期刊:
影响因子:
--
通讯作者:
Francisco Montero Simarro
中科院分区:
文献类型:
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作者:
Miguel A. Teruel;Elena Navarro;Pascual González;Víctor López;Francisco Montero Simarro
ContextCollaborative computer games have evolved from single-player to massively multiplayer awareness-demanding games, usually involving collaboration to achieve team goals. As a consequence of such evolution, these players should be provided with awareness information that enables them to perform collaborative tasks with other team members.ObjectiveThe objective of this work is the analysis of current awareness interpretations in order to develop an awareness interpretation that collects the awareness needs of such games.MethodThis analysis has been conducted by means of a step-by-step Thematic Analysis of current interpretations that led us to extract the most relevant awareness elements defined in existing interpretations. The developed awareness interpretation was empirically evaluated by means of several surveys aimed at assessing whether the implementation of the interpretation elements in a game would improve the players enjoyment.ResultsThe Thematic Synthesis Analysis concluded that none of the current awareness interpretations can deal properly with collaborative computer games, specifically due to collaboration and social & group dynamics. This Thematic Synthesis Analysis led us to coinGamespace Awareness, a new awareness interpretation based on a combination of the previously analyzed awareness interpretations, which is suitable for collaborative computer games. The interpretation was positively evaluated for two games, namely a first person shooter and a real-time strategy game.ConclusionsGamespace Awareness combines the potential awareness elements needed for collaborative computer games, making it possible to identify the awareness requirements of these games from the very beginning.