Diplopia: A virtual reality game designed to help amblyopics

Diplopia: A virtual reality game designed to help amblyopics
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复视:一款旨在帮助弱视患者的虚拟现实游戏

DOI:
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发表时间:
2014
期刊:
IEEE Conference on Virtual Reality and 3D User Interfaces
影响因子:
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通讯作者:
Manish Gupta
Manish Gupta
中科院分区:
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文献类型:
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作者:
J. Blaha;Manish Gupta

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虚拟现实有潜力测量和帮助许多视力问题。超过 3% 的人口患有弱视,俗称懒惰眼,是一只或两只眼睛的视力无力和障碍[1]。弱视通常会导致来自坏眼的信息受到抑制,从而导致立体视觉丧失。长期以来,人们一直认为弱视患者在 10-12 岁这一关键年龄之后就无法改善其坏眼的视力或获得立体视觉。最近的研究表明,成人大脑在抑制方面比以前想象的更具可塑性。 [2]。受此启发,我们使用 Unity3D 构建了一款名为 Diplopia 的虚拟现实游戏,该游戏利用 Oculus Rift 头戴式显示器 (HMD) 和 Leap Motion 控制器来帮助弱视患者恢复弱视眼的视力。
Virtual reality has the potential to measure and help many vision problems. More than 3% of the population have amblyopia, commonly known as lazy eye, a weakness and impairment of vision in one or both of the eyes [1]. Amblyopia often results in a suppression of the information coming from the bad eye, and a loss of stereoscopic vision as a result. It was long thought that people with amblyopia could not improve the vision in their bad eye or gain stereoscopic vision after a critical age of 10-12 years old. Recent research indicates the adult brain is more plastic with regards to suppressiion than previously thought. [2]. Inspired by this, we have built a virtual reality game, called Diplopia, using Unity3D which utilizes the Oculus Rift head-mounted display (HMD) and the Leap Motion controller to help people with amblyopia restore vision in their amblyopic eye.
DOI: 10.1002/dev.20050
发表时间: 2005-04-01
影响因子: 2.2
作者:
Levi, DM
通讯作者: Levi, DM