Cropland Capture - A Game for Improving Global Cropland Maps

Cropland Capture - A Game for Improving Global Cropland Maps
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农田占领 - 一款改善全球农田地图的游戏

DOI:
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发表时间:
2015
期刊:
International Conference on Foundations of Digital Games
影响因子:
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通讯作者:
M. Wimmer
M. Wimmer
中科院分区:
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文献类型:
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作者:
T. Sturn;S. Fritz;M. Wimmer

文献摘要

被引文献

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当前的卫星衍生的全球土地覆盖产品, 对于许多建模和监视应用至关重要, 彼此比较时表现出很大的分歧。 为了帮助改善全球土地覆盖(尤其是农田类),我们开发了一种名为Cropland Capture的游戏。这是一个简单的跨平台游戏,用于收集图像分类,该图像将来将来用于开发和验证全球农田地图。在本文中,我们详细描述了农田捕获的游戏设计,包括简单性,数据收集效率以及实施了哪些机制来确保数据质量。我们还讨论了激励措施对吸引和维持游戏玩家的影响的影响。
Current satellite-derived global land-cover products, which are crucial for many modelling and monitoring applications, show large disagreements when compared with each another. To help improve global land cover (in particular the cropland class), we developed a game called Cropland Capture. This is a simple cross-platform game for collecting image classifications that will be used to develop and validate global cropland maps in the future. In this paper, we describe the game design of Cropland Capture in detail, including aspects such as simplicity,efficiency in data collection and what mechanisms were implemented to ensure data quality.We also discuss the impact of incentives on attracting and sustaining players in the game.