Weaving Peripheral Interaction Within Habitable Architectures

Weaving Peripheral Interaction Within Habitable Architectures
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在宜居建筑中编织外围交互

DOI:
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发表时间:
2016
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通讯作者:
Miriam K. Konkel
Miriam K. Konkel
中科院分区:
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文献类型:
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作者:
B. Ullmer;A. G. D. Siqueira;Christopher W. Branton;Miriam K. Konkel

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当研究人员和从业者寻求进行外围互动,许多关键问题仍未解决。考虑几个世纪以来的相关示例,并使用这些示例来为前瞻性的原型和设想提供信息,以期待周边互动的未来,并作为对我们特定轨迹的描述,我们首先要反思早期的“有形“切实的位”外围互动经验)。我们以这些灵感从Lascaux,Ur和Babylon绘制的墙壁上的古老例子进行了说明,我们在宜居空间的大厅和墙壁上进行了说明并讨论了三个基础设想。
As researchers and practitioners seek to operationalize peripheral interaction, many key questions remain unresolved. Where might such technologically mediated interventions best be deployed? What might they look like? How might such deployments age and evolve through time? Toward engaging these questions, one path is to consider related exemplars from centuries past and use these to inform forward-looking prototypes and envisionments. With an eye toward the future of peripheral interaction and as description of our particular trajectory, we begin by reflecting on early “tangible bits” peripheral interaction experiences. We follow these with ancient examples from the walls of Lascaux, Ur, and Babylon. Drawing from these inspirations, we illustrate and discuss three grounding envisionments upon the halls and walls of habitable spaces.