Face models from noisy 3D cameras
Face models from noisy 3D cameras
复制标题
来自嘈杂的 3D 相机的面部模型
DOI:
10.1145/1899950.1899962
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发表时间:
2010
期刊:
影响因子:
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通讯作者:
Curio C
中科院分区:
文献类型:
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作者:
Breidt M;Bülthoff HH;Curio C
Affordable 3D vision is just about to enter the mass market for consumer products such as video game consoles or TV sets. Having depth information in this context is beneficial for segmentation as well as gaining robustness against illumination effects, both of which are hard problems when dealing with color camera data in typical living room situations. Several techniques compute 3D (or rather 2.5D) depth information from camera data such as realtime stereo, time-of-flight (TOF), or real-time structured light, but all produce noisy depth data at fairly low resolutions. Not surprisingly, most applications are currently limited to basic gesture recognition using the full body. In particular, TOF cameras are a relatively new and promising technology for compact, simple and fast 2.5D depth measurements. Due to the measurement principle of measuring the flight time of infrared light as it bounces off the subject, these devices have comparatively low image resolution (176 x 144 ... 320 x 240 pixels) with a high level of noise present in the raw data.
DOI:
10.1145/1140491.1140508
发表时间:
2006
期刊:
影响因子:
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作者:
Curio C;Breidt M;Kleiner M;Vuong QC;Giese MA;Bülthoff HH
通讯作者:
Bülthoff HH