A Video game for teaching Dynamic Systems & Control to mechanical engineering undergraduates

A Video game for teaching Dynamic Systems & Control to mechanical engineering undergraduates
复制标题

用于教学动态系统的视频游戏

DOI:
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发表时间:
2010
期刊:
Proceedings of the 2010 American Control Conference
影响因子:
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通讯作者:
B. Coller
B. Coller
中科院分区:
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文献类型:
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作者:
B. Coller

文献摘要

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动态系统与控制是机械工程课程中最难教授的课程之一。该学科数学性很强,数学框架对于新手来说比较陌生。最近我们开始使用视频游戏来演示和教授课程内容。该游戏提供了一种自然的方式,将教学与人们如何学习的建构主义理论结合起来。在这里,我们描述了游戏并展示了证明其有效性的初步结果。
Dynamic Systems & Control is one of the most difficult courses to teach in the mechanical engineering curriculum. The subject is very mathematical and the mathematical framework is unfamiliar to novice students. Recently we began using a video game to demonstrate and teach content of the course. The game provides a natural way to align instruction with constructivist theories on how people learn. Herein, we describe the game and present preliminary results demonstrating its effectiveness.