The Solution for the Branching Factor of the Alpha-Beta Pruning Algorithm

The Solution for the Branching Factor of the Alpha-Beta Pruning Algorithm
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DOI:
10.1007/3-540-10843-2_41
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发表时间:
1981-07
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通讯作者:
J. Pearl
J. Pearl
中科院分区:
其他
文献类型:
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作者:
J. Pearl

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本文分析了阶数为n、深度为d的均匀对策树中随机抽取终端值的α-β剪枝算法所检验的终端节点的平均数目Nn,d。结果表明,n,包含分支因子,即∈α−β(n)=ξn/l-ξ,其中,ξ为xn+x-l的正根。数量ξn/1-ξn之前已被确定为所有定向算法的下界。因此,等式∈α−β(n)=ξn/1-ξ使得α-β在定向博弈搜索算法类上渐近最优。
This paper analyzes Nn,d, the average number of terminal nodes examined by the α-β pruning algorithm in a uniform game-tree of degree n and depth d for which the terminal values are drawn at random from a continuous distribution. It is shown that Nn,dattains the branching factor ℝα−β(n)=ξn/l-ξnwhere ξnis the positive root of xn+x-l=0. The quantity ξn/1-ξnhas previously been identified as a lower bound for all directional algorithms. Thus, the equality ℝα−β(n)=ξn/1-ξnrenders α-β asymptotically optimal over the class of directional, game-searching algorithms.