Digital Game Devices with Physiological Measurement; For Games as Future Healthcare Bases

Digital Game Devices with Physiological Measurement; For Games as Future Healthcare Bases
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DOI:
10.1109/segah.2019.8882449
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发表时间:
2019-08
期刊:
2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH)
影响因子:
--
通讯作者:
M. Ogawa
M. Ogawa
中科院分区:
其他
文献类型:
--
作者:
M. Ogawa

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在医学领域,生理测量可以提供有关疾病和健康的有用信息。虽然通过测量来检测疾病的急性阶段的重要性,但是提供健康的时间信息的长期生理测量已被认为是用于维护人的健康的有前途的方法。但有时,如果没有医生的强力干预,自己长期连续测量仍然很困难。在大多数情况下,习惯化测量的实现必须依赖于受试者的动机。除此之外,我们还开发了生理测量,通过将传感器嵌入到游戏设备(如VR显示器)中来评估游戏过程中的心理信息。这里,考虑到如果生理测量与游戏设备相结合并且测量过程变得全自动,则可以在每次玩游戏时自动获得生理参数。如果这是可能的,那么每天玩游戏的某些人(也许是所谓的“玩家”)将被自动测量,然后可以获得大量的生理数据。在这种理想的情况下,“玩家”将变得更健康或更容易保持他们的健康比普通人谁不会每天玩游戏。我们将这种自相矛盾的未来前景称为“将生理测量与游戏相结合”,并相信这可能是不久的将来的健康管理方法。在这个概念中,我们已经初步尝试开发传感器,光电容积描记术;可以嵌入VR耳机中的动脉心脏脉搏传感和形成在游戏手柄上的心电图(ECG)电极,以在游戏期间获得ECG。测量的结果进行了论证,并讨论了未来的健康管理与游戏设备和游戏玩的概念。
Physiological measurements can give useful information about diseases and health in medical field. While importance of detecting acute stage of disease by a measurement, long-term physiological measurement giving chronological information of health has been considered as a promising methodology for maintain one's health. However, sometimes, long-term continuous measurement by oneself has still been difficult without strong intervention by medical doctors. Achieving of habitualizing measurement must be dependent on subject's motivation in most cases. Besides this, we have developed physiological measurement by using sensors embedded into game devices such as VR display to assess mental information during playing. Here, it is considered that if physiological measurement would be combined with game devices and the measurement procedure become fully-automatic, the physiological parameters can be obtained automatically at every game playing. If this would be possible, the certain people (perhaps the so-called "Gamer") who play games daily would be automatically measured then huge amount of physiological data could be obtained. In this ideal case, the "Gamers" would become healthier or more easily maintain their health than ordinary people who would not play game daily. We call this paradoxical future outlook as “incorporating physiological measurement with gaming” and believe that this can be a possible health management methodology in the near future. In this concept, we have preliminary attempted to develop sensors, photoplethysmography; arterial cardiac pulse sensing that can be embedded in a VR headset and electrodes for electrocardiogram (ECG) formed onto gamepad to derive ECG during gaming. The result of the measurement is demonstrated and the concept of future health management with game device and game playing is discussed.