Design for Sustainable Inclusion - CWUAAT 2023
Design for Sustainable Inclusion - CWUAAT 2023
复制标题
可持续包容性设计 - CWUAAT 2023
DOI:
10.1007/978-3-031-28528-8_2
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发表时间:
2023
期刊:
影响因子:
--
通讯作者:
Yin L
中科院分区:
文献类型:
--
作者:
Yin L
Immersive technologies, such as virtual reality (VR) and augmented reality (AR), enable many new possibilities for audio-visual content consumption, in particular as a means of allowing for various new experiences that either mimic or surpass what can be experienced in real life. Since immersive experiences can add variety to a daily routine and thus improve quality of life, VR and AR content may be especially attractive to individuals with disabilities and older people who are often home-bound due to limited mobility. However, for VR and AR to be able to reach their full potential, it is important to ensure the design of such systems is inclusive. As an initial step in this direction, this paper provides a set of high-level user requirements from eight focus groups that involved users with a range of disabilities/capability loss types and consequent access barriers to the full enjoyment of VR and AR content and experiences. We clustered the user requirements around the participants’ prioritised strategies for overcoming access barriers. These strategies are customisation, interaction, information, and adaptation for VR; and customisation, interaction, and awareness for AR. Overall, we identify several common high-level user requirements across both VR and AR, including the need to support users in fine-tuning settings and to have available a rich number of modalities to support flexible interaction.