Validity of primary driving tasks in head-mounted display-based driving simulators

Validity of primary driving tasks in head-mounted display-based driving simulators
复制标题

基于头戴式显示器的驾驶模拟器中主要驾驶任务的有效性

DOI:
10.1007/s10055-020-00496-w
复制
发表时间:
2021
期刊:
影响因子:
4.2
通讯作者:
Hartfiel
Hartfiel
中科院分区:
计算机科学3区
文献类型:
--
作者:
Hartfiel

文献摘要

被引文献

相似文献

新车内饰概念的开发需要工具,特别是在概念里程碑之前的开发阶段,这些工具可以在静态和驾驶情况下进行主观体验和评估。一方面,变量比较是必要的;另一方面,沉浸程度应该足够高,让参与者能够像在真实的汽车中一样表现。虚拟现实技术,特别是头戴式显示器通常非常适合这种评估,除了最先进的驾驶模拟器。因此,进行了验证研究,其中两个基于HMD的模拟器中的主要驾驶任务与真实的汽车中的测试运行进行了比较。模拟器之间的差异仅在于运动基座的状态(启用与禁用)。在这两个模拟器和测试运行在真实的汽车,四个相同的情况下(直线,曲线,超车和路口)进行了。由于重点主要是在评价新车内饰概念时的主观评级和凝视行为,因此在本研究中,凝视行为也是优先考虑的。此外,还对驾驶动力学参数进行了测量。结果表明,参与者表现出更有效的行为,在动态系统比在静态模拟器条件。
The development of new car interior concepts requires tools, particularly in development phases before concept milestones, which enable subjective experiences and evaluations in static and driving situations. On the one hand, variant comparisons are necessary; on the other hand, the level of immersion should be high enough that participants can behave as they would in real cars. Virtual reality technologies and especially head-mounted displays are generally very suitable for such evaluations with the exception being in state-of-the-art driving simulators. Therefore, a validation study was undertaken in which primary driving tasks in two HMD-based simulators were compared with test runs in a real car. The difference between the simulators was only the state of the motion base (enabled vs. disabled). In both simulators and the test runs in the real car, four identical scenarios (straight, curves, overtaking and junction) were carried out. Since the focus is primarily on subjective ratings and gaze behaviour when evaluating new car interior concepts, in this study gaze behaviour was also priority. In addition, driving dynamics parameters were measured. The results reveal that the participants show more valid behaviour in the dynamic system than in the static simulator condition.