Comparing Unobtrusive Gaze Guiding Stimuli in Head-Mounted Displays

Comparing Unobtrusive Gaze Guiding Stimuli in Head-Mounted Displays
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比较头戴式显示器中不显眼的视线引导刺激

DOI:
10.1109/icip.2018.8451784
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发表时间:
2018
期刊:
2018 25th IEEE International Conference on Image Processing (ICIP)
影响因子:
--
通讯作者:
M. Magnor
M. Magnor
中科院分区:
--
文献类型:
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作者:
S. Grogorick;Georgia Albuquerque;M. Magnor

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在本文中,我们研究了五种不同的图像空间后处理凝视引导技术适用于沉浸式环境的效率,探讨我们的周边视觉的敏感性,不同的刺激嵌入在复杂的,真实世界的全景静止图像。我们对市售的HTC Vive头戴式显示器进行了广泛的感知研究,该显示器配备了高质量的眼动跟踪系统,可实时监测受试者的注视方向和扫视。尽管评估没有显示出突出的赢家,但Dorr等人的局部放大效应表现最好,在第一秒内具有高达30%的目标定向扫视。
In this paper we investigate the efficiency of five different image-space post-processing gaze guidance techniques adapted for immersive environments, probing our peripheral vision's sensitivity to different stimuli embedded in complex, real-world panorama still images. We conducted an extensive perceptual study for the commercially available HTC Vive Head-Mounted Display that is equipped with a high-quality eye tracking system to monitor the subjects' gaze direction and saccades in real-time. Despite evaluation reveals no outstanding winner, the local magnification effect by Dorr et al. performed the best with up to 30 % target-directed saccades within the first second.