SkinKit: Construction Kit for On-Skin Interface Prototyping

SkinKit: Construction Kit for On-Skin Interface Prototyping
复制标题

SkinKit:用于皮肤界面原型设计的构建套件

DOI:
10.1145/3494989
复制
发表时间:
2021
期刊:
Wearable and Ubiquitous Technologies
影响因子:
--
通讯作者:
Kao, Hsin-Liu Cindy
Kao, Hsin-Liu Cindy
中科院分区:
--
文献类型:
--
作者:
Ku, Pin-Sung;Molla, Md. Tahmidul;Huang, Kunpeng;Kattappurath, Priya;Ranjan, Krithik;Kao, Hsin-Liu Cindy

文献摘要

相似文献

皮肤界面的出现为无缝、始终可用的身体交互创造了机会。然而,开发用于皮肤上接口的新制造工艺可能是耗时的,具有挑战性的,以并入新特征,并且不可用于通过原型制作的快速形状因子预览。我们介绍了SkinKit,第一个用于皮肤界面的构建工具包,它可以快速,低保真的原型设计,具有直接适用于皮肤的超薄外形。SkinKit包括由皮肤贴合基底和可重复使用的柔性印刷电路板(FPCB)块组成的模块。它们在有形的即插即用结构下易于连接和拆卸,但仍然以纤薄的形式提供坚固的导电连接。此外,SkinKit旨在降低构建皮肤界面的门槛,而无需技术专业知识。它利用以独特顺序连接的各种预编程模块来实现各种功能自定义。我们描述了我们的迭代设计和开发过程中的SkinKit,比较材料,连接机制,并反映其功能的模块。我们报告的结果,从单一和多个会议研讨会与34制造商参与者跨越干和设计背景.我们的研究结果揭示了不同的制造商群体如何参与皮肤界面设计,他们选择构建什么类型的应用程序,以及他们面临的挑战。
The emergence of on-skin interfaces has created an opportunity for seamless, always-available on-body interactions. However, developing a new fabrication process for on-skin interfaces can be time-consuming, challenging to incorporate new features, and not available for quick form-factor preview through prototyping. We introduce SkinKit, the first construction toolkit for on-skin interfaces, which enables fast, low-fidelity prototyping with a slim form factor directly applicable to the skin. SkinKit comprises modules consisting of skin-conformable base substrates and reusable Flexible Printed Circuits Board (FPCB) blocks. They are easy to attach and remove under tangible plug-and-play construction but still offer robust conductive connections in a slim form. Further, SkinKit aims to lower the barrier to entry in building on-skin interfaces without demanding technical expertise. It leverages a variety of preprogrammed modules connected in unique sequences to achieve various function customizations. We describe our iterative design and development process of SkinKit, comparing materials, connection mechanisms, and modules reflecting on its capability. We report results from single- and multi- session workshops with 34 maker participants spanning STEM and design backgrounds. Our findings reveal how diverse maker populations engage in on-skin interface design, what types of applications they choose to build, and what challenges they faced.