Collision and self-collision handling in cloth model dedicated to design garments

Collision and self-collision handling in cloth model dedicated to design garments
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DOI:
10.1007/978-3-7091-6874-5_13
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发表时间:
1997
期刊:
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影响因子:
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通讯作者:
Xavier Provot
Xavier Provot
中科院分区:
其他
文献类型:
--
作者:
Xavier Provot

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本文提出了一种适用于[Pro95]中描述的半刚性质量-弹簧布模型的碰撞处理方法。该方法处理了在碰撞处理中遇到的四个主要困难。首先是碰撞检测。二是碰撞检测的优化,否则会耗费过多的时间。三是碰撞响应。四是碰撞一致性守恒。对后者进行了详细的讨论,并涉及到干扰多重碰撞的情况。提出了一种计算多重碰撞时碰撞响应的新颖方法,提供了一种鲁棒的碰撞一致性守恒。在人体模型上构建真实服装的情况下,给出了该方法的结果,并验证了我们的布料模型和碰撞处理方法。
This article presents a method for collision handling applied to the semi-rigid mass-spring cloth model formerly described in [Pro95].This method deals with the four main difficulties encountered in collision handling. The first is collision detection. The second is optimization of collision detection, which is otherwise excessively time consuming. The third is collision response. The fourth is conservation of collision consistency. The latter is discussed in detail, and related to cases of interfering multiple collisions. An original method for computation of collision response in this case of multiple collisions is presented, providing a robust conservation of collision consistency.Results obtained with this approach, in the case of building real garments on a mannequin, are presented and validate our cloth model and collision handling method.