The name game: How naming products increases psychological ownership and subsequent consumer evaluations
The name game: How naming products increases psychological ownership and subsequent consumer evaluations
复制标题
名称游戏:为产品命名如何增加心理所有权和随后的消费者评价
DOI:
10.1002/jcpy.1005
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发表时间:
2018
影响因子:
4.8
通讯作者:
Ashley Stadler Blank
中科院分区:
文献类型:
--
作者:
Jennifer L. Stoner;B. Loken;Ashley Stadler Blank
Naming products is quite prevalent in American culture; however, we are not aware of any consumer research that explores the effects of this phenomenon. Across three studies, we demonstrate that when consumers name products, their evaluations of those products increase (e.g., attitudes, purchase intentions, and willingness to accept). We find that name fit and creativity as well as subsequent psychological ownership drive this effect. We also demonstrate that the naming effect is quite robust—replicating across multiple products, presentation formats, and populations as well as persisting over time. These results contribute to consumer research by opening up a new substantive line of inquiry into the effects of naming products.