Human-evolutionary problem solving through gamification of a bin-packing problem
Human-evolutionary problem solving through gamification of a bin-packing problem
复制标题
通过装箱问题的游戏化解决人类进化问题
DOI:
10.1145/3319619.3326871
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发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Ross N
中科院分区:
文献类型:
--
作者:
Ross N
Many complex real-world problems such as bin-packing are optimised using evolutionary computation (EC) techniques. Involving a human user during this process can avoid producing theoretically sound solutions that do not translate to the real world but slows down the process and introduces the problem of user fatigue. Gamification can alleviate user boredom, concentrate user attention, or make a complex problem easier to understand. This paper explores the use of gamification as a mechanism to extract problem-solving behaviour from human subjects through interaction with a gamified version of the bin-packing problem, with heuristics extracted by machine learning. The heuristics are then embedded into an evolutionary algorithm through the mutation operator to create a human-guided algorithm. Experimentation demonstrates that good human performers augment EA performance, but that poorer performers can be detrimental to it in certain circumstances. Overall, the introduction of human expertise is seen to benefit the algorithm.
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DOI:
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发表时间:
2007
期刊:
2007 IEEE International Conference on Research, Innovation and Vision for the Future
影响因子:
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作者:
C. Tijus;E. Zibetti;V. Besson;Nicolas Bredèche;Y. Kodratoff;Mary Felkin;Cédric Hartland
通讯作者:
Cédric Hartland
DOI:
10.1145/2739482.2768459
发表时间:
2015
期刊:
Proceedings of the Companion Publication of the 2015 Annual Conference on Genetic and Evolutionary Computation
影响因子:
--
作者:
Patricia Ryser;J. Miller;Shahriar Asta
通讯作者:
Shahriar Asta
DOI:
--
发表时间:
2006
期刊:
Parallel Problem Solving from Nature
影响因子:
--
作者:
E. Burke;Matthew R. Hyde;G. Kendall
通讯作者:
G. Kendall
DOI:
--
发表时间:
2014
期刊:
Annual Meeting of the Cognitive Science Society
影响因子:
--
作者:
Genovefa Kefalidou;T. Ormerod
通讯作者:
T. Ormerod