A Handheld Computer as an Interaction Device to a Virtual Environment

A Handheld Computer as an Interaction Device to a Virtual Environment
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手持计算机作为虚拟环境的交互设备

DOI:
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发表时间:
1999
期刊:
影响因子:
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通讯作者:
M. Capps
M. Capps
中科院分区:
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文献类型:
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作者:
Kent Watsen;R. Darken;M. Capps

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阻碍虚拟世界发展的一个根本问题是交互技术。2D和3D技术之间存在争议,并且不确定哪种技术合适以及何时合适。我们已经开发出一种简单的机制来解决这个问题,用户执行任务,适当的2D界面与3Com PalmPilot手持计算机。无线串行连接的使用允许在洞穴般的环境中不受阻碍地沉浸。我们的实现利用竹,一个动态可扩展的虚拟环境工具包,使我们的设计,以适应新的用户界面上飞。我们正处于分析这些任务和技术的可用性和效率的早期阶段。本文报告了我们已经实现的技术,以及使用Bamboo和PalmPilot进行虚拟世界应用的具体细节。CR类别:H.5.2 [信息界面和表示]:用户界面GUI; I.3.7 [计算机图形学]:三维图形和现实主义虚拟现实; C.5.3 [计算机系统实现]:微型计算机便携式设备。额外
A fundamental problem hindering the advancement of virtual world development is that of interaction techniques. There is contention between 2D and 3D techniques and uncertainty as to which is appropriate and when. We have developed a simple mechanism to address this problem whereby the user performs tasks appropriate to 2D interfaces with the 3Com PalmPilot handheld computer. The use of a wireless serial connection allows for unencumbered immersion in CAVE-like environments. Our implementation utilizes Bamboo, a dynamically extensible virtual environment toolkit, which enables our design to accommodate new user interfaces on the fly. We are in the early stages of analyzing these tasks and techniques for usability and efficiency. The paper reports techniques that we have implemented, and the specifics of using Bamboo and a PalmPilot for virtual world applications. CR Categories: H.5.2 [Information Interfaces and Presentation]: User Interfaces GUI; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Virtual reality; C.5.3 [Computer System Implementation]: Microcomputers Portable Devices. Additional