Realistic Haptic Rendering of Collision Effects Using Multimodal Vibrotactile and Impact Feedback

Realistic Haptic Rendering of Collision Effects Using Multimodal Vibrotactile and Impact Feedback
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使用多模态振动触觉和冲击反馈对碰撞效果进行逼真的触觉渲染

DOI:
10.1109/whc.2019.8816116
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发表时间:
2019
期刊:
2019 IEEE World Haptics Conference (WHC)
影响因子:
--
通讯作者:
Seungmoon Choi
Seungmoon Choi
中科院分区:
--
文献类型:
--
作者:
Chaeyong Park;Jaeyoung Park;Seungjae Oh;Seungmoon Choi

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本文讨论了多模态触觉反馈结合振动触觉和冲击刺激的虚拟碰撞仿真的目标域的潜在好处。在这种混合的方法中,我们补充了每一种方式的局限性与其他方式的优势。我们提出了一种混合设备的设计,包括振动和冲击执行器和基于物理的渲染方法,逼真的碰撞模拟。我们还报告了一个用户研究进行比较评估的主观质量的触觉碰撞渲染使用振动,影响,多模态(振动+影响)刺激。实验结果表明,我们的多模态方法可以大大扩展虚拟碰撞仿真的动态范围,特别是在高刚性物体之间。
This paper addresses the potential benefits of multimodal haptic feedback combining vibrotactile and impact stimuli for the target domain of virtual collision simulation. In this hybrid approach, we complement the limitation of each modality with the advantage of the other modality. We present the design of a hybrid device including both vibration and impact actuators and a physics-based rendering method for realistic collision simulation. We also report a user study carried out to comparatively assess the subjective quality of haptic collision rendering using vibration only, impact only, and multimodal (vibration + impact) stimuli. Experimental results demonstrate that our multimodal approach can contribute to critically expanding the dynamic range of virtual collision simulation, especially between highly stiff objects.
通过脉冲触觉界面渲染刚性的虚拟世界
DOI: --
发表时间: 2006
期刊: Proc. of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2006)
影响因子: --
作者:
Emmanuel B.;Vander Poorten;ヴォンダーポールテン エマヌエル;Emmanuel Vander Poorten
通讯作者: Emmanuel Vander Poorten