StoryKit: tools for children to build room-sized interactive experiences
StoryKit: tools for children to build room-sized interactive experiences
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StoryKit:儿童构建房间大小的互动体验的工具
DOI:
10.1145/634067.634186
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发表时间:
2001
期刊:
影响因子:
--
通讯作者:
Abby Lal
中科院分区:
文献类型:
--
作者:
Lisa Sherman;A. Druin;J. Montemayor;Allison Farber;Michele Platner;S. Simms;Jessica Porteous;H. Alborzi;Jack Best;Joe Hammer;Alex Kruskal;Jade Matthews;Emily Rhodes;C. Cosans;Abby Lal
Children enjoy interactive museum experiences, fun houses, and amusement parks, but children are not the authors of these immersive storytelling experiences. They are merely the audience or participants in an environment built by adults. We believe an important educational opportunity is being overlooked. Therefore, we have developed what we call a StoryKit that enables children to be authors, builders, and artists of their own StoryRooms, room-sized immersive experiences. Funware, hardware, and physical software are the three components that make up the StoryKit. In this paper and accompanying video, we describe the StoryKit technologies, our most recent advances in the technology, and how children create a StoryRoom by using the StoryKit.