Vision-Steered Beam Forming and Transaural Rendering for the Artificial Life Interactive Video Environment (ALIVE)
Vision-Steered Beam Forming and Transaural Rendering for the Artificial Life Interactive Video Environment (ALIVE)
复制标题
用于人工生命交互式视频环境 (ALIVE) 的视觉引导波束形成和跨耳渲染
DOI:
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发表时间:
1995
期刊:
影响因子:
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通讯作者:
S. Basu
中科院分区:
文献类型:
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作者:
M. Casey;W. G. Gardner;S. Basu
We present novel techniques for obtaining and producing audio information in an interactive virtual environment using vision information. These techniques are free of mechanisms that would encumber the user, such as clip-on microphones, headphones, etc. Methods are described for both extracting sound from a given position in space and for rendering an\auditory scene," i.e., given a user location, producing sounds that appear to the user to be coming from an arbitrary point in 3-D space. In both cases, vision information about user position is used to guide the algorithms, resulting in solutions to problems that are di�cult and often impossible to robustly solve in the
auditory domain alone.