Collision Detection and Tissue Modeling in a VR-Simulator for Eye Surgery
Collision Detection and Tissue Modeling in a VR-Simulator for Eye Surgery
复制标题
用于眼科手术的 VR 模拟器中的碰撞检测和组织建模
DOI:
10.2312/egve/egve02/027-036
复制
发表时间:
2002
影响因子:
2.4
通讯作者:
R. Männer
中科院分区:
文献类型:
--
作者:
C. Wagner;M. Schill;R. Männer
This paper gives a survey of techniques for tissue interaction and discusses their application in the context of the intra-ocular training system EyeSi. As key interaction techniques collision detection and soft tissue modeling are identified. For collision detection in EyeSi, an enhanced image-based approach for collisions between deformable surfaces and rigid objects is presented. By exploiting the computing power of graphics processing units, it achieves higher performance than existing geometry-based approaches. Deformation vectors are computed and used for the biomechanical model. A mass-spring approach is shown to be powerful enough to bridge the gap between low computational demands and a convincing tissue behavior.