A combined immersive and desktop authoring tool for virtual environments

A combined immersive and desktop authoring tool for virtual environments
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适用于虚拟环境的沉浸式和桌面创作工具

DOI:
10.1109/vr.2002.996511
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发表时间:
2002
期刊:
Proceedings IEEE Virtual Reality 2002
影响因子:
--
通讯作者:
J. Volkert
J. Volkert
中科院分区:
--
文献类型:
--
作者:
R. Holm;Erwin Stauder;R. Wagner;Markus Priglinger;J. Volkert

文献摘要

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虽然用于虚拟现实的框架和应用程序编程接口在今天是司空见惯的,但为虚拟环境设计场景仍然是一项繁琐且耗时的任务。我们提出了一个新的创作工具,它结合了现场组装和可视化编程在桌面应用程序中的即时测试,调整和规划在一个身临其境的虚拟环境。两个作者可以一起工作,一个使用桌面创作应用程序,另一个使用沉浸式VR模拟,以构建一个完整的场景。
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time consuming task. We present a new authoring tool which combines scene assembly and visual programming in a desktop application with instant testing, tuning and planning in an immersive virtual environment. Two authors can work together, one with the desktop authoring application and the other in the immersive VR-simulation, to build a complete scenario.