Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior

Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior
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DOI:
10.1016/j.chb.2014.07.025
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发表时间:
2014-10-01
影响因子:
9.9
通讯作者:
Park, Dooyeon
Park, Dooyeon
中科院分区:
心理学1区
文献类型:
--
作者:
Ahn, Sun Joo (Grace);Bailenson, Jeremy N.;Park, Dooyeon

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沉浸式虚拟环境(IVEs)允许个人看到、听到和感受到数字刺激,就像他们在现实世界中一样。两项研究通过比较砍伐虚拟树与阅读印刷描述或观看树木砍伐过程的视频描述以鼓励节约纸张的效果,来测试IVEs中具体化体验的力量。实验1发现,艾夫斯引导的参与者比阅读打印的树木砍伐描述的参与者消耗的纸张少20%。实验2表明,虚拟体验一周后,虚拟信息诱导的自我报告的内部环境控制点和自我报告的环境行为高于印刷品和视频信息。此外,内环境控制点对环境行为起中介作用。我们讨论了使用具身经验对行为改变的影响。(C) 2014 Elsevier Ltd.版权所有。
Immersive virtual environments (IVEs) allow individuals to see, hear, and feel digital stimuli as if they were in the physical world. Two studies tested the power of embodied experiences within IVEs by comparing the effects of cutting a virtual tree against reading a print description or watching a video depiction of the tree-cutting process to encourage paper conservation. Experiment 1 found that IVEs led participants to consume 20% less paper than participants who read a print description of tree cutting. Experiment 2 demonstrated that IVEs elicited greater self-reported internal environmental locus of control and self-reported environmental behaviors than print and video messages one week following the virtual experience. Moreover, internal environmental locus of control served as a mediator, driving environmental behaviors. We discuss the implications of using embodied experiences for behavior change. (C) 2014 Elsevier Ltd. All rights reserved.