Interactive Rendering Technique for Realistic Oriental Painting

Interactive Rendering Technique for Realistic Oriental Painting
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写实东方绘画交互渲染技术

DOI:
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发表时间:
2003
期刊:
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影响因子:
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通讯作者:
Hwan
Hwan
中科院分区:
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文献类型:
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作者:
Young;Do;Young Bok Lee;Hwan

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在真实的世界绘画中出现的各种效果的交互式和真实感渲染可以用于诸如动画或教育的若干应用。对于西方绘画来说,水彩画或油画已经成为主要的表现对象,并且已经研究了基于模型的方法。在东方绘画的情况下,许多研究都集中在基于模型的方法。在本文中,一个新的基于模型的方法为东方绘画。为了表示扩散效应,我们提出了局部平衡模型(LEM),这是一种有效计算水和墨的运动的方法。使用LEM,可以交互地处理水和墨的扩散,并且可以生成逼真的扩散效果。此外,我们还提出了一种分层模型。该模型能够很好地表示重叠笔画。最后,我们展示了几个结果的东方绘画所提出的方法。
Interactive and realistic rendering of various effects which are appeared in the real world paintings can be used for several applications such as animation or education. For Western paintings, watercolor or oil paintings have been main subjects for representation and model-based approaches have been researched. In case of Oriental paintings, numerous studies have focused on model-based approaches. In this paper, a new model-based approach for Oriental paintings is described. To represent the diffusion effects, we propose local equilibrium model(LEM) which is a method to calculate the movement of water and ink effectively. With LEM, the diffusion of water and ink can be processed interactively and realistic diffusion effects can be generated. In addition, we propose a layer model. With this layer model, overlapped strokes can be well represented. Conclusively, we show several results of Oriental paintings drawn with proposed methods.