Modeling Objects for Interaction Tasks
Modeling Objects for Interaction Tasks
复制标题
为交互任务建模对象
DOI:
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发表时间:
1998
期刊:
影响因子:
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通讯作者:
D. Thalmann
中科院分区:
文献类型:
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作者:
Marcelo Kallmann;D. Thalmann
This paper presents a new approach to model general interactions between virtual human agents and objects in virtual worlds. The proposed framework is designed to deal with many of the possible interactions that may arise while simulating a virtual human performing common tasks in a virtual environment. The idea is to include within the object description, all the necessary information to describe how to interact with it. For this, a feature modeling approach is used, by means of a graphical user interface program, to identify object interaction features. Moving parts, functionality instructions and interaction locations are examples of some considered features. Following this approach, the control of the simulation is decentralized from the main animation control, in the sense that some local instructions on how to deal with the object are encapsulated within the object itself. To illustrate the approach, some examples are shown and discussed.