Exploring melodic variance in rhythmic haptic stimulus design

Exploring melodic variance in rhythmic haptic stimulus design
复制标题

探索节奏触觉刺激设计中的旋律变化

DOI:
10.1145/1555880.1555913
复制
发表时间:
2009
期刊:
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility
影响因子:
--
通讯作者:
Karon E Maclean
Karon E Maclean
中科院分区:
--
文献类型:
--
作者:
Bradley A. Swerdfeger;Jennifer Fernquist;T. Hazelton;Karon E Maclean

文献摘要

被引文献

相似文献

触觉图标是简短的,有意义的触觉或力刺激,旨在支持通过经常未充分利用的触觉模态的信息通信。生产大的,可重复使用的触觉图标集的挑战包括技术限制和广泛适用的和验证的设计方法来指导这个过程的需要。迄今为止,最大的触觉刺激集是通过系统地使用单调节奏的触觉来产生的。我们假设,进一步扩展信号表现力将继续增强图标的可学习性。在这里,我们将旋律引入到节奏刺激的设计中,作为一种增加表现力的手段,同时保留系统设计的原则,以音乐理论为指导。触觉旋律的感知独特性进行评估,从分组任务的实验结果表明,节奏占主导地位的用户分类的旋律,与频率和幅度可能留下的设计师控制组内的变化作为新的维度。
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to producing large, reusable sets of haptic icons include technological constraints and the need for broadly-applicable and validated design heuristics to guide the process. The largest set of haptic stimuli to date was produced through systematic use of heuristics for monotone rhythms. We hypothesized that further extending signal expressivity would continue to enhance icon learnability. Here, we introduce melody into the design of rhythmic stimuli as a means of increasing expressiveness while retaining the principle of systematic design, as guided by music theory. Haptic melodies are evaluated for their perceptual distinctiveness; experimental results from grouping tasks indicate that rhythm dominates user categorization of melodies, with frequency and amplitude potentially left available as new dimensions for the designer to control within-group variation.