A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh
A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh
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DOI:
10.1016/j.apm.2021.06.026
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发表时间:
2021-11
影响因子:
5
通讯作者:
A. E. Giannenas;S. Laizet
中科院分区:
文献类型:
--
作者:
A. E. Giannenas;S. Laizet
A simple and scalable Immersed Boundary Method based on cubic spline reconstructions is presented for high-fidelity simulations of immersed objects in a turbulent flow on a Cartesian mesh. The novelty of the proposed IBM lies in its simplicity, accuracy, scalability and its ability to simulate both fixed and moving immersed objects. The new IBM is thoroughly validated against a 1D benchmark, with the 2D flow around a cylinder at R e= 40 and 300 and the 3D flow around a sphere at R e= 300 and R e= 3700. Convergence studies and detailed error maps showing the spatial distribution of the velocity L 2-Norm error compared to a spectral reference solution for the cylinders at R e= 40 show the robustness of the proposed method. The cost and performance of the method are also presented for multi-billion mesh node simulations with up to 65,536 computational cores. The potential of the method in handling multiple moving objects for practical applications is demonstrated with the control of a square bluff body wake by two rear pitching flaps.