The effectiveness of virtual reality for administering spatial navigation training to firefighters

The effectiveness of virtual reality for administering spatial navigation training to firefighters
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DOI:
10.1162/pres.1997.6.1.73
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发表时间:
1997-02-01
影响因子:
--
通讯作者:
Guest, MA
Guest, MA
中科院分区:
计算机科学4区
文献类型:
--
作者:
Bliss, JP;Tidwell, PD;Guest, MA

文献摘要

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由于消防救援人员经常进入陌生的建筑物执行救援等关键任务,因此寻找新的和改进的方法来训练路线导航变得至关重要。本研究旨在比较训练消防员在陌生建筑物中导航救援路线的三种方法。来自阿拉巴马州麦迪逊县地区的 30 名消防员接受了在亨茨维尔阿拉巴马大学行政科学大楼进行导航的培训。实验前没有任何行政科学大楼经验的消防员被随机分配到三个实验训练组之一:蓝图组、虚拟现实组或无训练组(控制组)。训练结束后,我们测量了消防员在实际建筑物中表现出的总导航时间和错误转弯次数,要求参与者按照特定的训练路线救援模拟婴儿(真人大小的娃娃),通过方差分析(ANOVA)对各组之间的测试表现进行比较,结果表明,接受虚拟现实或蓝图训练的消防员比未经训练的消防员进行了更快、更准确的救援,而且,虚拟现实和蓝图训练之间的救援表现的速度和准确性没有显着差异组。这些结果表明,虚拟现实训练如果构建和实施得当,可以为当前的导航训练方法提供有效的替代方案。研究结果针对虚拟环境中的训练迁移和人类表现理论进行了讨论。
Because fire rescue personnel often enter unfamiliar buildings to perform critical tasks like rescues, the importance of finding new and improved ways to train route navigation is becoming paramount, This research was designed to compare three methods for training firefighters to navigate a rescue route in an unfamiliar building, Thirty fire fighters from the Madison County, Alabama, area were trained to navigate through the Administrative Science Building at The University of Alabama in Huntsville. The firefighters, who had not had any experience with the Administrative Science Building prior to the experiment, were randomly assigned to one of three experimental training groups: Blueprint, Virtual Reality, or No Training (Control). After training, we measured the total navigation time and number of wrong turns exhibited by firefighters in the actual building, Participants were required to rescue a mock baby (a life-sized doll) following the specific trained route, Measures of test performance were compared among groups by using analyses of variance (ANOVAs), The results indicated that firefighters trained with virtual reality or blueprints performed a quicker and more accurate rescue than those without training, Furthermore, the speed and accuracy of rescue performance did not differ significantly between virtual reality and blueprint training groups. These results indicate that virtual reality training, if constructed and implemented properly, may provide an effective alternative to current navigation training methods. The results are discussed with regard to theories of transfer of training and human performance in virtual environments.