A Reference Architecture and Score Representation for Popular Music Human-Computer Music Performance Systems

A Reference Architecture and Score Representation for Popular Music Human-Computer Music Performance Systems
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流行音乐人机音乐表演系统的参考架构和乐谱表示

DOI:
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发表时间:
2011
期刊:
New Interfaces for Musical Expression
影响因子:
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通讯作者:
R. Dannenberg
R. Dannenberg
中科院分区:
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文献类型:
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作者:
N. Gold;R. Dannenberg

文献摘要

被引文献

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流行音乐(以即兴乐器部分,节拍和测量级组织以及稳定的克里思为特征)对人机音乐性能(HCMP)提出了挑战。音乐作品通常是即时可重复的,并且从合奏到合奏,甚至在排练和表演之间都涉及高度的变化。因此,除了节拍跟踪、分数跟踪和机器即兴创作等更传统的问题之外,旨在参与这种合奏的计算机系统必须科普动态的高层结构。有许多方法可以集成实现动态人机音乐表演系统所需的组件。本文提出了一个参考架构,旨在使典型的子组件(如节拍跟踪,克里思预测,即兴)以一致的方式集成,使它们能够系统地组合和/或比较。此外,本文还提出了一种特别适合流行音乐计算机演奏要求的动态乐谱表示方法。
Popular music (characterized by improvised instrumental parts, beat and measure-level organization, and steady tempo) poses challenges for human-computer music performance (HCMP). Pieces of music are typically rearrangeable on-the-fly and involve a high degree of variation from ensemble to ensemble, and even between rehearsal and performance. Computer systems aiming to participate in such ensembles must therefore cope with a dynamic high-level structure in addition to the more traditional problems of beat-tracking, score-following, and machine improvisation. There are many approaches to integrating the components required to implement dynamic human-computer music performance systems. This paper presents a reference architecture designed to allow the typical sub-components (e.g. beat-tracking, tempo prediction, improvisation) to be integrated in a consistent way, allowing them to be combined and/or compared systematically. In addition, the paper presents a dynamic score representation particularly suited to the demands of popular music performance by computer.