Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature

Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature
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DOI:
10.1111/1467-9280.00366
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发表时间:
2001-09-01
影响因子:
8.2
通讯作者:
Bushman, BJ
Bushman, BJ
中科院分区:
心理学1区
文献类型:
--
作者:
Anderson, CA;Bushman, BJ

文献摘要

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有关接触电视和电影暴力的研究表明,玩暴力电子游戏会增加攻击性行为。对视频游戏研究文献的荟萃分析表明,暴力视频游戏会增加儿童和年轻人的攻击性行为。在实验室和野外环境中对男性和女性进行的实验和非实验研究支持这一结论。分析还显示,接触暴力视频游戏会增加生理唤醒和与攻击性相关的想法和感觉。玩暴力电子游戏也会减少亲社会行为。
Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A metaanalytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.