Exploring Efficacy of Cognitive Tasks Using Immersive Virtual Reality for Executive Function and Attention Rehabilitation

Exploring Efficacy of Cognitive Tasks Using Immersive Virtual Reality for Executive Function and Attention Rehabilitation
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使用沉浸式虚拟现实探索认知任务对执行功能和注意力康复的功效

DOI:
10.11184/his.25.1_29
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发表时间:
2023
期刊:
The Transactions of Human Interface Society
影响因子:
--
通讯作者:
岡橋 さやか
岡橋 さやか
中科院分区:
--
文献类型:
--
作者:
Liu Chang;渡邊 勇輝;山本 豪志朗;岡橋 さやか

文献摘要

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认知障碍患者通常难以完成日常生活中的连续任务和工具性活动,需要外部帮助进行康复。虽然传统的治疗方法,如桌上组装工作和拼图,可以有效地提高每种特定能力的表现,但目前仍不清楚患者是否能充分恢复到实际情况。本研究旨在探索使用沉浸式虚拟现实(VR)的认知任务的有效性,特别关注关于执行功能和注意力的10个不同的子功能。我们实现了一个室内邮局场景的系统,具有各种现场任务,需要用户正确评估情况以做出正确的决定。我们对17名参与者进行了用户研究。研究结果表明,使用沉浸式VR的认知任务能够全面评价认知功能。
Individuals with cognitive impairments usually have difficulty in perform ing sequential tasks and instrumental activities of daily life, and need external help with rehabilitation. While traditional therapies, eg on-desk assembly work and puzzles, are effective in improving the performance of each specific ability, it still remains unclear if the patient is sufficiently recovered for practical scenarios. This research is aimed to explore the efficacy of cognitive tasks using immersive virtual reality (VR), especially focusing on 10 different sub-functions regarding executive functions and attention. We implemented a system of an indoor post office scene, with various in-situ tasks that require the user to correctly evaluate the situation to make proper decisions. We conducted a user study over 17 participants. The results indicate that the cognitive task using immersive VR is able to evaluation the cognitive functions comprehensively.