Immersive Interfaces for Engagement and Learning: Cognitive Implications
Immersive Interfaces for Engagement and Learning: Cognitive Implications
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用于参与和学习的沉浸式界面:认知影响
DOI:
10.1145/3234253.3234301
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发表时间:
2018
期刊:
影响因子:
--
通讯作者:
Muneo Kitajima
中科院分区:
文献类型:
--
作者:
Jerome Dinet;Muneo Kitajima
Immersive Virtual Environments are distinct from other types of multimedia learning environments. But, if immersion defined the subjective impression that one is participating in a comprehensive and a realistic experience, immersive-ness is generally defined only from a systemic point of view (e.g., capacity to track users' movements, facial expressions and gestures, quality of appearance, combination of multi-sensory information, design of the virtual world). Moreover, nowadays, it does not exist a robust theoretical framework to describe and to predict immersive-ness from a user-point of view. So this paper is aiming to assume that (a) immersive-ness should be defined from a cognitive user point of view, and that (b) the cognitive architecture called MHP/RT (for Model Human Processor with Realtime Constraints) is relevant to understand and to predict immersive-ness. After a presentation of the MHP/RT model and the distributed memory system related to conscious and unconscious processes, we present the conditions necessary to produce an "immersive experience" for the user, and a case study is described as an example. Theoretical and methodological perspectives are discussed.