The potential of haptics technologies

The potential of haptics technologies
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DOI:
10.1109/mim.2007.339540
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发表时间:
2007-02-01
影响因子:
2.1
通讯作者:
El Saddik, Abdulmotaleb
El Saddik, Abdulmotaleb
中科院分区:
工程技术4区
文献类型:
--
作者:
El Saddik, Abdulmotaleb

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尽管最近取得了重大进展,但由于硬件、开发成本以及它们提供的现实水平的限制,将触觉纳入虚拟环境仍处于起步阶段。尽管如此,我们相信有一天该领域将成为未来的开创性媒体之一。它有它目前的阻碍,但未来的承诺是值得等待的。这项技术越来越便宜,应用也越来越明显。如果我们能度过这个婴儿期,它将有望成为我们与计算机和虚拟世界互动方式的一场惊人革命。研究人员将迅速增长的触觉学多学科研究组织成四个子领域:人类触觉学、机器触觉学、计算机触觉学和多媒体触觉学
In spite of the significant recent progress, the incorporation of haptics into virtual environments is still in its infancy due to limitations in the hardware, the cost of development, as well as the level of reality they provide. Nonetheless, we believe that the field will one day be one of the groundbreaking media of the future. It has its current holdups but the promise of the future is worth the wait. The technology is becoming cheaper and applications are becoming more forthcoming and apparent. If we can survive this infancy, it will promise to be an amazing revolution in the way we interact with computers and the virtual world. The researchers organize the rapidly increasing multidisciplinary research of haptics into four subareas: human haptics, machine haptics, computer haptics, and multimedia haptics