Usability engineering for augmented reality: Employing user-based studies to inform design
Usability engineering for augmented reality: Employing user-based studies to inform design
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DOI:
10.1109/tvcg.2008.24
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发表时间:
2008-05-01
影响因子:
5.2
通讯作者:
Swan, J. Edward
中科院分区:
文献类型:
--
作者:
Gabbard, Joseph L.;Swan, J. Edward
A major challenge, and thus opportunity, in the field of human-computer interaction and specifically usability engineering ( UE) is designing effective user interfaces for emerging technologies that have no established design guidelines or interaction metaphors or introduce completely new ways for users to perceive and interact with technology and the world around them. Clearly, augmented reality ( AR) is one such emerging technology. We propose a UE approach that employs user-based studies to inform design by iteratively inserting a series of user-based studies into a traditional usability-engineering life cycle to better inform initial user interface designs. We present an exemplar user-based study conducted to gain insight into how users perceive text in outdoor AR settings and to derive implications for design in outdoor AR. We also describe "lessons learned" from our experiences, conducting user-based studies as part of the design process.