Virtual relighting of a Roman statue head from Herculaneum: a case study

Virtual relighting of a Roman statue head from Herculaneum: a case study
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赫库兰尼姆罗马雕像头部的虚拟重新点亮:案例研究

DOI:
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发表时间:
2009
期刊:
International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
影响因子:
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通讯作者:
A. Chalmers
A. Chalmers
中科院分区:
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文献类型:
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作者:
J. Happa;M. Williams;G. A. Turley;G. Earl;Piotr Dubla;Gareth Beale;G. Gibbons;Kurt Debattista;A. Chalmers

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高保真计算机图形为考古学家提供了可能性,使挖掘出的文化遗产文物几乎恢复到原来的环境和照明条件。这使得关于物体及其环境感知的假设能够以安全和可控的方式进行研究。本文介绍了一个案例研究的管道采集,建模,快速成型和虚拟重点亮的罗马雕像头保存在赫库兰尼姆在意大利。雕像的头部在公元79年维苏威火山爆发时被埋葬后,于2006年被挖掘出来。
High-fidelity computer graphics offer the possibility for archaeologists to put excavated cultural heritage artefacts virtually back into their original setting and illumination conditions. This enables hypotheses about the perception of objects and their environments to be investigated in a safe and controlled manner. This paper presents a case study of the pipeline for the acquisition, modelling, rapid prototyping and virtual relighting of a Roman statue head preserved at Herculaneum in Italy. The statue head was excavated in 2006, after having been buried during the eruption of Mount Vesuvius in AD79.