Practical Implementation of a Graphics Turing Test
Practical Implementation of a Graphics Turing Test
复制标题
图形图灵测试的实际实现
DOI:
10.1007/978-3-642-33191-6_30
复制
发表时间:
2012
期刊:
影响因子:
--
通讯作者:
M. Kraus
中科院分区:
文献类型:
--
作者:
M. Borg;Stine Schmieg Johansen;D. Thomsen;M. Kraus
We present a practical implementation of a variation of the Turing Test for realistic computer graphics. The test determines whether virtual representations of objects appear as real as genuine objects. Two experiments were conducted wherein a real object and a similar virtual object is presented to test subjects under specific restrictions. A criterion for passing the test is presented based on the probability for the subjects to be unable to recognise a computer generated object as virtual. The experiments show that the specific setup can be used to determine the quality of virtual reality graphics. Based on the results from these experiments, future versions of the Graphics Turing Test could ease the restrictions currently necessary in order to test object telepresence under more general conditions. Furthermore, the test could be used to determine the minimum requirements to achieve object telepresence.
影响因子:
7.9
作者:
STEUER, J
通讯作者:
STEUER, J