Information Technology Contests - Introduction to Computer Science in an Attractive Way

Information Technology Contests - Introduction to Computer Science in an Attractive Way
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信息技术竞赛 - 以有吸引力的方式介绍计算机科学

DOI:
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发表时间:
2006
期刊:
Informatics Educ.
影响因子:
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通讯作者:
V. Dagienė
V. Dagienė
中科院分区:
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文献类型:
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作者:
V. Dagienė

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计算机、信息和通信技术越来越多地参与教育过程。学生应学会以适当、有效的方式使用信息技术,在学习任何科目时,他们应能够使用计算机设施,从而发展自己的学习方法。比赛是实现这些目标的一个很好的工具。比赛作为灵感和创新的源泉发挥着重要作用-青少年被比赛所吸引,他们更容易参与这种活动,更愿意讨论,变得更加活跃。信息技术竞赛可能是挖掘新知识潜力的关键,也是将技术与教育结合起来的一种有吸引力的方式。 对比赛的兴趣本质上取决于问题。实际上,选择和发展有趣的任务(问题)是最重要的问题之一,让学生参加比赛。吸引力,发明,技巧,惊喜应该是呈现给竞争对手的每个问题的理想特征。必须仔细挑选问题,考虑到每个问题的不同方面。IT竞赛应该鼓励学生思考计算机科学,并了解它可以是什么。 介绍计算机,通过使用ICT学习是旨在解决和分析特定问题的行动。在开展IT竞赛之前,必须非常仔细地规划任务,并基于一些理论分析。主要的注意力是制定一些标准,创建以及选择任务。 立陶宛IT竞赛“Beaver”的历史始于2004年10月21日。来自约150所综合学校的约3 500名学生参加了比赛,之后,举办了有来自几个外国的参赛者参加的讲习班,并开始建立国际"海狸“比赛的框架。本文论述了在立陶宛发展新型IT竞争的理论和实际问题,称为"海狸“。
Computers, information and communication technology (ICT) are more and more involved in the education process. Students should learn to use information technologies (IT) in a suitable, effective way, and when learning any subject they should be capable to implement computer facilities and thus develop their learning methods. Competitions are an excellent tool to achieve these goals. Competitions play an important role as a source of inspiration and innovation - youngsters are attracted by competitions, they get easier involved in such an activity, more willingly discuss and become more active. IT contests may be a key to the potential of new knowledge and an attractive way of binding up technology and education. Interest in competitions essentially depends on problems. Really, choosing and developing interesting tasks (problems) is one of the most important issues bringing students into competitions. Attraction, invention, tricks, surprise should be desirable features of each problem presented to competitors. The problems have to be carefully selected, taking into account the different aspects of each problem. IT competitions should encourage students to think about computer science and to understand what it can be. Introduction to computers, learning by using ICT are the actions aimed at solution and analysis of particular problems. Before starting IT competitions, tasks must be planned very carefully and based on some theoretical analysis. The main attention is paid to develop some criteria for creating as well as selecting tasks. The history of the Lithuanian IT competition named ''Beaver'' started on October 21, 2004. Approximately 3500 students from about 150 comprehensive schools were involved in it. Afterwards, the workshop of participants from several foreign countries was held and building of a framework of the international ``Beaver'' competition was started. The paper deals with theoretical and practical issues of developing new kinds of competition in IT in Lithuania, called ``Beaver''.