Wavelet Environment matting

Wavelet Environment matting
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小波环境抠图

DOI:
10.2312/egwr/egwr03/157-166
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发表时间:
2003
期刊:
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
影响因子:
--
通讯作者:
P. Dutré
P. Dutré
中科院分区:
--
文献类型:
--
作者:
Pieter Peers;P. Dutré

文献摘要

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在本文中,我们提出了一种获取场景环境遮罩的新方法。我们对所拍摄场景中物体的材质属性没有任何限制,并利用场景特征(例如材质属性和自阴影)来最小化记录时间并限制误差。使用阴极射线管(CRT)显示器,按照重要性顺序将小波图案发射到场景中,以高效地构建环境遮罩。这种重要性顺序是通过一个反馈回路获得的,该反馈回路利用了从先前拍摄的照片中学到的知识。一旦记录过程完成,就可以高效地在场景后面放置新的背景。
In this paper we present a novel approach for capturing the environment matte of a scene. We impose no restrictions on material properties of the objects in the captured scene and exploit scene characteristics (e.g. material properties and self-shadowing) to minimize recording time and to bound the error. Using a CRT monitor, wavelet patterns are emitted onto the scene in order of importance to efficiently construct the environment matte. This order of importance is obtained by means of a feedback loop that takes advantage of the knowledge learned from previously recorded photographs. Once the recording process is finished, new backdrops can be efficiently placed behind the scene.