Investigating the Effect of Jo-Ha-Kyu on Music Tempos and Kinematics across Cultures: Animation Design for 3D Characters Using Japanese Bunraku Theater

Investigating the Effect of Jo-Ha-Kyu on Music Tempos and Kinematics across Cultures: Animation Design for 3D Characters Using Japanese Bunraku Theater
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研究 Jo-Ha-Kyu 对跨文化音乐节奏和运动学的影响:使用日本文乐剧场的 3D 角色动画设计

DOI:
10.1162/leon_a_02250
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发表时间:
2022
期刊:
影响因子:
0.3
通讯作者:
Ikuno Soichiro
Ikuno Soichiro
中科院分区:
--
文献类型:
--
作者:
Dong Ran;Cai Dongsheng;Hayano Shingo;Nakagawa Shinobu;Ikuno Soichiro

文献摘要

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文乐剧场是日本传统的表演艺术。文乐木偶戏可以唤起观众深层无意识的情感反应,克服所谓的恐怖谷效应。本文通过对文乐剧的分析,指出其音乐克里思和木偶动作都遵循着“赵河京”原则,即克里思变化、节奏中断等递归的、分形的艺术调制。最后,作者阐述了文乐舞与欧洲舞蹈的区别,并提出了Jo-Ha-Kyrim在角色动画设计中的应用。
Bunraku theater is a traditional Japanese performing art. Bunraku puppeteering can invoke deep unconscious affective reactions from the audience, overcoming what is known as the uncanny valley effect. The authors analyze Bunraku plays, showing that the music tempo and puppet movements follow theJo-Ha-Kyūprinciple, which refers to recursive and fractal artistic modulations such as changes of tempo and rhythm breaks. The authors then illustrate the difference between Bunraku and European dance and finally propose the application of Jo-Ha-Kyū in character animation design.