Tiling Layered Depth Images
Tiling Layered Depth Images
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平铺分层深度图像
DOI:
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发表时间:
2000
期刊:
影响因子:
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通讯作者:
D. P. Mitchell
中科院分区:
文献类型:
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作者:
Jonathan Shade;Michael F. Cohen;D. P. Mitchell
We present a system for modeling and real-time rendering of solid terrains. Using results from the field of tiling, we show how a global 3D texture can be computed for a 2D terrain using a small set of Layered Depth Images. We propose a new set of Wang tiles that are shown empirically to tile the plane without apparent periodic structure. Furthmore, we introduce a new imagebased data struture: multiresolution view-dependent Layered Depth Images. As our results show, this method produces natural looking 3D textures, with full parallax, in real time.