Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality

Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality
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Tangi:虚拟现实中实体对象探索和操作的有形代理

DOI:
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发表时间:
2020
期刊:
International Symposium on Mixed and Augmented Reality
影响因子:
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通讯作者:
Nicolai Marquardt
Nicolai Marquardt
中科院分区:
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文献类型:
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作者:
Martin Feick;Scott Bateman;Anthony Tang;André Miede;Nicolai Marquardt

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由于传统控制器和徒手交互技术的限制,探索和操纵复杂的虚拟对象具有挑战性。我们提供的TanGi工具包使新手能够使用可组合形状原语快速构建物理代理对象。TanGi还提供了机械手,允许用户构建包括可移动部件在内的对象,使其适合在VR中进行丰富的对象探索和操作。通过一组不同的用例和应用程序,我们展示了TanGi工具包的功能并评估了它的使用情况。在一项有16名参与者的研究中,我们证明了新手可以使用可组合形状原语快速构建物理代理对象,并探讨了不同层次的对象体现如何影响虚拟对象探索。在第二项有12名参与者的研究中,我们评估了唐吉操纵者,并调查了具身互动的有效性。本研究的结果表明,TanGi的代理比传统的控制器表现更好,并且普遍受到参与者的青睐。
Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi’s Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi’s proxies outperform traditional controllers and were generally favored by participants.
DOI: 10.1109/tvcg.2017.2656978
发表时间: 2017-04
影响因子: 5.2
作者:
André Zenner;A. Krüger
通讯作者: André Zenner;A. Krüger