Three Dimensional Experiences Using a Commercially-Integrated Stand-alone Head-Mounted Display and Applying it to Education

Three Dimensional Experiences Using a Commercially-Integrated Stand-alone Head-Mounted Display and Applying it to Education
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DOI:
10.1016/j.procs.2022.09.492
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发表时间:
2022
期刊:
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影响因子:
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通讯作者:
H. Kanematsu;D. Barry;Tatsuya Shirai;Nobuyuki Ogawa;K. Yajima;Katsuko T. Nakahira;Masashi Kawaguchi;Shin-nosuke Suzuki;T. Kato;Michiko Yoshitake
H. Kanematsu;D. Barry;Tatsuya Shirai;Nobuyuki Ogawa;K. Yajima;Katsuko T. Nakahira;Masashi Kawaguchi;Shin-nosuke Suzuki;T. Kato;Michiko Yoshitake
中科院分区:
其他
文献类型:
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作者:
H. Kanematsu;D. Barry;Tatsuya Shirai;Nobuyuki Ogawa;K. Yajima;Katsuko T. Nakahira;Masashi Kawaguchi;Shin-nosuke Suzuki;T. Kato;Michiko Yoshitake

文献摘要

相似文献

在这项研究中,我们介绍了一个计划的各种现实的应用,为未来的教育目的。首先,我们概述了三种类型的现实[虚拟现实(VR),增强现实(AR)和混合现实(MR)],并阐明了它们之间的关系。然后,我们将VR工具分为三种类型,重点是集成的独立型,并准备了一个计划,其教育应用。最后,我们讨论了可能影响考生未来教育成果的重要因素。
In this study, we introduce a plan about the application of various realities for future educational purposes. To start, we provide an overview for three types of realities [Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR)] and clarify their relationships to each other. Then we classify VR tools into three types and focus on the integrated stand-alone type and prepare a plan for its educational application. Finally, we discuss important factors that could contribute to the examinees’ educational outcomes in the future.