Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies

Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies
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DOI:
10.3389/frvir.2023.1027552
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发表时间:
2023-03
期刊:
影响因子:
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通讯作者:
Samuel Ang;J. Quarles
Samuel Ang;J. Quarles
中科院分区:
--
文献类型:
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作者:
Samuel Ang;J. Quarles

文献摘要

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这篇文献综述考察了与头盔显示器的使用有关的减少晕厥的现有研究。晕车指的是沉浸在虚拟环境中时出现的一系列负面症状,如恶心、头晕或眼睛疲劳。这些症状会阻止个人使用虚拟现实(VR)技术,因此找到新的方法来减少这些症状至关重要。我们在这篇文献综述中的目标是更好地了解现有的减少晕车的技术,证明其有效性的研究数量,以及已经进行的虚拟场景测试。这将有助于将研究引向有希望的途径,并照亮文献中的空白。按照系统综述和荟萃分析陈述的首选报告项目,我们通过使用软件辅助工具获得了一批1,055篇论文。我们选择了88篇论文,这些论文考察了潜在的减少网络恶心的方法。我们的验收标准要求论文检查可以为日常使用而修改的可塑性条件,检查与头盔显示器结合使用的技术,并比较两种或两种以上用户条件之间的晕厥程度。这些论文根据对抗晕车的一般方法进行分类,并根据统计上有意义的结果、虚拟工具的使用、视觉现实主义水平和用于评估其有效性的虚拟场景内容进行标记。在这样做的过程中,我们创建了迄今为止文献的快照,以便研究人员可以更好地了解正在研究的方法,以及在评估中使用的虚拟体验的类型。关键词:虚拟现实晕车模拟器,晕车视觉诱导,减少晕动病,系统回顾,头盔显示器。
This literature review examines the existing research into cybersickness reduction with regards to head mounted display use. Cybersickness refers to a collection of negative symptoms sometimes experienced as the result of being immersed in a virtual environment, such as nausea, dizziness, or eye strain. These symptoms can prevent individuals from utilizing virtual reality (VR) technologies, so discovering new methods of reducing them is critical. Our objective in this literature review is to provide a better picture of what cybersickness reduction techniques exist, the quantity of research demonstrating their effectiveness, and the virtual scenes testing has taken place in. This will help to direct researches towards promising avenues, and illuminate gaps in the literature. Following the preferred reporting items for systematic reviews and meta-analyses statement, we obtained a batch of 1,055 papers through the use of software aids. We selected 88 papers that examine potential cybersickness reduction approaches. Our acceptance criteria required that papers examined malleable conditions that could be conceivably modified for everyday use, examined techniques in conjunction with head mounted displays, and compared cybersickness levels between two or more user conditions. These papers were sorted into categories based on their general approach to combating cybersickness, and labeled based on the presence of statistically significant results, the use of virtual vehicles, the level of visual realism, and the virtual scene contents used in evaluation of their effectiveness. In doing this we have created a snapshot of the literature to date so that researchers may better understand what approaches are being researched, and the types of virtual experiences used in their evaluation. Keywords: Virtual reality cybersickness Simulator Sickness Visually induced motion sickness reduction Systematic review Head mounted display.