Linear Transformation of Products: Games and Economies
Linear Transformation of Products: Games and Economies
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产品的线性转换:游戏和经济
DOI:
10.1023/a:1004601509292
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发表时间:
2000
影响因子:
1.9
通讯作者:
J. Suijs
中科院分区:
文献类型:
--
作者:
J. Timmer;P. Borm;J. Suijs
In this paper, we introduce situations involving the linear transformation of products (LTP). LTP situations are production situations where each producer has a single linear transformation technique. First, we approach LTP situations from a (cooperative) game theoretical point of view. We show that the corresponding LTP games are totally balanced. By extending an LTP situation to one where a producer may have more than one linear transformation technique, we derive a new characterization of (nonnegative) totally balanced games: each totally balanced game with nonnegative values is a game corresponding to such an extended LTP situation. The second approach to LTP situations is based on a more economic point of view. We relate (standard) LTP situations to economies in two ways and we prove that the economies are standard exchange economies (with production). Relations between the equilibria of these economies and the cores of cooperative LTP games are investigated.