Cooperative Games (von Neumann-Morgenstern Stable Sets)
Cooperative Games (von Neumann-Morgenstern Stable Sets)
复制标题
合作博弈(冯·诺依曼-摩根斯坦稳定集)
DOI:
10.1007/978-3-642-27737-5_99-2
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发表时间:
2016
期刊:
影响因子:
--
通讯作者:
and Shigeo Muto
中科院分区:
文献类型:
--
作者:
Ryo Kawasaki;Jun Wako;and Shigeo Muto
The von Neumann-Morgenstern stable set (hereafter stable set) is the first solution concept in cooperative game theory defined by J. von Neumann and O. Morgenstern. Though it was defined for cooperative games in characteristic function form, von Neumann and Morgenstern gave a more general definition of a stable set in abstract games. Later, J. Greenberg and M. Chwe cleared a way to apply the stable set concept to the analysis of noncooperative games in strategic and extensive forms. Stable sets in a characteristic function form game may not exist, as was shown by WF Lucas for a ten-person game that does not admit a stable set. On the other hand, stable sets exist in many important games. In voting games, for example, stable sets exist, and they indicate what coalitions can be formed in detail. The core, on the other hand, can be empty in voting games, though it is one of the best-known solution concepts in cooperative game theory. The analysis of stable sets is not necessarily straightforward, since it can reveal a variety of possibilities. However, stable sets give us deep insights into players’ behavior, such as coalition formation, in economic, political, and social situations.