Interactive rendering of caustics using interpolated warped volumes
Interactive rendering of caustics using interpolated warped volumes
复制标题
使用插值扭曲体积交互式渲染焦散
DOI:
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发表时间:
2005
期刊:
影响因子:
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通讯作者:
Henrik Wann Jensen
中科院分区:
文献类型:
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作者:
Manfred Ernst;Tomas Akenine;Henrik Wann Jensen
In this paper we present an improved technique for interactive rendering of caustics using programmable graphics hardware. Previous real-time methods have used simple prisms for the caustic volumes and a constant intensity approximation at the receiver. Our approach uses interpolated caustic volumes to render smooth high-quality caustics. We have derived a simple formula for evaluating the density of wave-fronts along a caustic ray, and we have developed a precise method for rendering caustic volumes bounded by bilinear patches. The new optimizations are well suited for programmable graphics hardware and our results demonstrate interactive rendering of caustics from refracting and reflecting surfaces as well as volume caustics. In contrast to previous work, our method renders high quality caustics generated by specular surfaces with much fewer polygons.