Engineers at Play: Games as Teaching Tools for Undergraduate Engineering Students

Engineers at Play: Games as Teaching Tools for Undergraduate Engineering Students
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游戏中的工程师:游戏作为工程本科生的教学工具

DOI:
10.1002/jee.20106
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发表时间:
2016
影响因子:
3.4
通讯作者:
D. Burkey
D. Burkey
中科院分区:
工程技术2区
文献类型:
--
作者:
C. Bodnar;D. Anastasio;Joshua A. Enszer;D. Burkey

文献摘要

被引文献

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许多学生可能对他们认为没有吸引力的教学反应不强烈。帮助学生参与的一种教学方法是使用游戏。教育游戏可以为学生提供一个激励和刺激的环境,同时为他们提供促进学习的即时反馈。
Many students may not respond strongly to instruction that they do not perceive as engaging. One pedagogical approach to help engage students involves the use of games. Educational games can provide students with a motivating and stimulating environment while providing them with immediate feedback to promote learning.