Mixed reality: a model of mixed interaction

Mixed reality: a model of mixed interaction
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混合现实:混合交互的模型

DOI:
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发表时间:
2006
期刊:
International Working Conference on Advanced Visual Interfaces
影响因子:
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通讯作者:
L. Nigay
L. Nigay
中科院分区:
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文献类型:
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作者:
C. Coutrix;L. Nigay

文献摘要

被引文献

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混合现实系统寻求平稳地链接物理和数据处理(数字)环境。尽管混合现实系统正变得越来越普遍,但我们对这种交互范式仍然没有一个清晰的理解。针对这一问题,本文提出了一种新的交互模型--混合交互模型。它通过考虑定义混合环境所涉及的多模式的交互模式和形式,对混合现实系统采取了统一的观点。本文介绍了该模型及其基础。然后,通过与现有分类方案的比较,研究了它的统一性和描述性。最后,我们通过应用混合交互模型来设计和比较移动混合现实游戏Riztle中的可选交互技术,该模型的生成和评估能力是移动玩家的目标是收集定位在空间中的数字拼图。
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not have a clear understanding of this interaction paradigm. Addressing this problem, this article introduces a new interaction model called Mixed Interaction model. It adopts a unified point of view on mixed reality systems by considering the interaction modalities and forms of multimodality that are involved for defining mixed environments. This article presents the model and its foundations. We then study its unifying and descriptive power by comparing it with existing classification schemes. We finally focus on the generative and evaluative power of the Mixed Interaction model by applying it to design and compare alternative interaction techniques in the context of RAZZLE, a mobile mixed reality game for which the goal of the mobile player is to collect digital jigsaw pieces localized in space.