The impact of serious games with humanoid robots on mild cognitive impairment older adults

The impact of serious games with humanoid robots on mild cognitive impairment older adults
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DOI:
10.1016/j.ijhcs.2020.102509
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发表时间:
2021-01-01
影响因子:
5.4
通讯作者:
Sale, Alessandro
Sale, Alessandro
中科院分区:
计算机科学2区
文献类型:
--
作者:
Manca, Marco;Paterno, Fabio;Sale, Alessandro

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轻度认知障碍(MCI)老年人的数量正在增加;因此,为他们提供支持以避免或至少减缓他们的认知能力下降变得越来越重要。为此,互动的严肃游戏可以发挥重要作用。到目前为止,其中大多数都是通过平板电脑部署的,这是一种具有成本效益的解决方案,但在以多模式方式真正吸引这些用户方面提供的可能性有限。然而,新兴的类人机器人,通过其身体体现和人类属性,包括面部表情和肢体语言,可能会在重复认知训练期间更有效地吸引MCI老年人。我们提出了一项研究,旨在更好地了解人形机器人在支持严重的游戏,为这些用户的影响。特别是,我们调查了轻度认知障碍的老年人如何与通过人形机器人访问的严肃游戏相关并感知这些游戏,作为旨在改善其认知状态的培训计划的一部分。为此,一个多学科团队设计了两个版本的基于音乐的记忆游戏,一个用于人形机器人,一个用于平板电脑。我们报告其使用过程中的主题间的研究,涉及MCI老年人,并讨论他们的经验。结果表明,老年人对机器人的热情更高,从而提高了他们的参与程度。
The number of Mild Cognitive Impairment (MCI) older adults is increasing; thus, it becomes more and more important to provide them with support to avoid, or at least slow down, their cognitive decline. To this end, interactive serious games can play an important role. So far, most of them have been deployed through tablets, which represent a cost-effective solution, yet offering only limited possibilities for truly engaging such users in a multimodal manner. However, emerging humanoid robots, through their physical embodiment and human-like attributes, including facial expressions and body language, may open up new possibilities in more effectively engaging MCI older adults during repetitive cognitive training. We present a study aiming to better understand the impact of humanoid robots in supporting serious games for such users. In particular, we investigate how seniors with Mild Cognitive Impairments relate to and perceive serious games accessed through humanoid robots, as part of a training programme aimed to improve their cognitive status. For this purpose, two versions of a music-based memory game have been designed by a multi-disciplinary team, one for humanoid robots and one for tablets. We report on its use during a between-subject study that involved MCI seniors, and discuss their experience. The results show that the robot was received with more enthusiasm by the older adults, thus improving their level of engagement.