Analyzing the believability of game character behavior using the Game Agent Matrix
Analyzing the believability of game character behavior using the Game Agent Matrix
复制标题
使用游戏代理矩阵分析游戏角色行为的可信度
DOI:
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发表时间:
2013
期刊:
影响因子:
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通讯作者:
H. Verhagen
中科院分区:
文献类型:
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作者:
Henrik Warpefelt;Magnus Johansson;H. Verhagen
In recent years there has been significant improvement in the simpler actions performed by characters in computer games – such as navigating the world and attacking enemies and similar actions. In ...