Gaming Is a Hard Job, but Someone Has to Do It!
Gaming Is a Hard Job, but Someone Has to Do It!
复制标题
游戏是一项艰苦的工作,但必须有人去做!
DOI:
10.1007/s00224-013-9497-5
复制
发表时间:
2012
影响因子:
0.5
通讯作者:
G. Viglietta
中科院分区:
文献类型:
--
作者:
G. Viglietta
We establish some general schemes relating the computational complexity of a video game to the presence of certain common elements or mechanics, such as destroyable paths, collectible items, doors opened by keys or activated by buttons or pressure plates, etc. Then we apply such “metatheorems” to several video games published between 1980 and 1998, including Pac-Man, Tron, Lode Runner, Boulder Dash, Pipe Mania, Skweek, Prince of Persia, Lemmings, and Starcraft. We obtain both new results, and improvements or alternative proofs of previously known results.